We're moving forward with these patches, there is a few kinks we're ironing out as well as a few more areas we're addressing that need some attention. We appreciate the feedback keep it coming!
General Changes
Modified the new Raid Box system to the following changes:
Each Raid now only has one Raid Box instead of multiple variants based on the rare value.
Raid Boxes no longer have a rare value but when opened the rare value of the contents inside is determined between Rare 1 to 8.
Note: The main reason for this change is to assist with inventory management and to allow there to be multiple more options of rare values than just 6 and higher.
Note: This change does not affect existing Raid Boxes this only affects newly generated ones in-game.
Increased the stats of the Raid Bosses in Act 7 by 20% to increase difficulty.
Added a Teleportation Tower to Olorun Village.
Updated some of the dialogue for Eri to better understand the functions provided.
Added Extra Large Warehouse Chest and Huge Warehouse Chest so players can trade these items from the NosMall.
Updated the following Red Magician related buff:
(Effect) Glistening Burn
Debuff (Level 5 -> 4)
Duration : 6.0 seconds
No attack possible
Movement impossible
Updated the following Avenging Angel related skill and buff:
Magical Fetters
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.4 sec.
Cool time : 2.0 -> 60.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Magic Spell]].
(Effect) Magic Spell
Buff (Level 2)
Duration : 60.0 -> 120.0 seconds
Reduces cooldown of skills by 15% -> 10%.
Incoming damage is reduced by 10%.
[+] Light element is increased by (Player Level*1).
Movement speed is increased by 2.
Updated the following Renegade buff:
(Effect) Sanctuary
Debuff (Level 2)
Duration : 15.0 seconds
The effectiveness of recovery items is decreased by (Player Level/2)%.
Light element is decreased by 10.
[+] Damage taken from all attacks is increased by 5%.
[+] Dodge is reduced by 30%.
Updated the following Master Wolf skill:
Ultimate Tri-Combo
Attack Type : Melee
Weapon : Main
Element : Light
Attack Range : 7 cell
Target : Select One -> Around Enemy in 3 cell
Casting time : 0.3 sec.
Cool time : 3.0 seconds
Consumption MP : 150
Melee attack is increased by 1600.
Light element is increased by 1600.
Has a 100% probability of causing [[Strong Impulse]].
If the attack is successful, you earn 400 ultimate points.
Has a 100% probability of causing [[Shadow of Death]].
Updated the following Mystic Arts skills:
Lotus Leap
Attack Type : Dash -> Melee
Weapon : Main
Element : Water
Attack Range : 7 cell
Target : Around Enemy in 2 cell
Casting time : 0.2 sec.
Cool time : 20.0 seconds
Consumption MP : 130
Melee attack is increased by 700.
Water element is increased by 800.
Increased the sale price of the following items to 1,000,000 gold:
Orc Warchief's Sword
Orc Warchief's Crossbow
Sekraz Stone Armour
Orc Sniper's Bow
Orc Assassin's Dagger
Orc Hunter Leather Armour
Warlock's Divine Staff
Orc Spell Gun
Orc Mage Battle Gear
Orc Sekraz Gauntlets
Sekraz Jade Token
Light Sekraz Armour
Bug Fixes
Fixed a drop rate issue in Act 8 and 9 with the Relics.
Note: Should work as intended now! Sorry about the confusion, was a misunderstanding on our end.
Fixed a bug where you can't bet your equipment at other blacksmiths except in NosVille.
Fixed a conflicting message when Perfecting your SP.
NosMall Changes:
Added the new Extra Large Warehouse Chest and Huge Warehouse Chest to the NosMall.
Removed the Extra Large Warehouse (Permanent) and Huge Warehouse (Permanent) from the NosMall.
Adjusted some of the item descriptions to assist with confusion.
We are always curious on your opinion. Please do not hesitate to contact us regarding any concerns or any suggestions to improving the content we have provided you.See you in NosVille!