Patch 2.0.1 is to be seen as a brand new version of DynZen. Any changes made prior to this version is to be assumed it doesn't exist as this version was made from scratch from a new official patch. So please disregard any changes from v1 completely unless it is added from this point onwards.Not every change we've made has been listed, if we listed every single small change it would just be a mess to read. It's worth noting we also have disabled some of the upcoming updates which includes a completely reworked Act 4 and other sections we feel aren't needed at this moment with the server being so fresh and there being enough to focus on for now.Specialist balance changes will follow this post.
Server Rates
Exp: x10
Gold: x1
Drop: x3
Fame: x1
Pet: x8
Partner: x8
Fairy: x10
Family Exp: x1
Life Specialist Partner Exp: x5
System Changes
Set a cap of 60% of the gold obtained when using gold increase stats.
Modified the level gap for gaining fairy exp from 15 to 25.
Hardcore raids have been disabled.
Note: We didn't take this decision lightly but it's pending a much needed rework.
Adjusted the mechanics which rubber bands a player when movement speed is too high.
Land of Death drop rate is set to x1.
Minigames have been disabled from the game.
Drop Rate for monsters spawned by the Sealed Vessel has been set to 1.
Drop Rate for Timespace \"Rashid Temple Catacombs\" has been set to 1.
Disabled Raid Helper.
Improved Betting rates for equipment.
General Changes
Added the following stats to the game:
There is a X% chance of penetrating the opponents defence.
Up to level X there is a Y% chance of never getting a bad effect when inside a Raid.
Your damage is increased by X% when inside a Raid.
Every 4 seconds, Lightning Strikes enemies within X Cell(s) dealing Y damage.
Every 4 seconds, Lightning Strikes enemies within X Cell(s) with a 60% chance of causing Y.
There is a X% chance of causing Y when receiving this buff.
Damage is reduced by X% when inside a Raid.
When defending, there is a X% chance of causing Y (12s Cooldown).
If you have X or more active debuffs trigger Y (Cooldown 30s).
Remove X debuffs up to level Y.
Never receive damage from a player.
If the distance between a team member and yourself is X cell(s) or lower then trigger Y.
If the distance between an enemy and yourself is X cell(s) or lower then trigger Y.
If HP is above X% trigger Y (Cooldown 180s).
If HP is below X% trigger Y (Cooldown 180s).
When defeating a player instantly recover X% HP (Cooldown 30s).
When defeating a player instantly recover Y% MP (Cooldown 30s).
Incoming damage is reduced by (percentage missing HP/X)%.
There is a X% chance that you will receive your reward twice from Therese's Treasure Locket.
Increases damage to all monsters in the Land of Death and Land of Life by X%.
Added the following costumes to the game:
Eri's Costume Hat
Level: 15
All attacks are increased by 3%.
Eri's Costume
Level: 15
Movement speed is increased by 1.
Eri's Comrade Hat
Level: 20
All attacks are increased by 5%.
Maximum HP is increased by 500.
Eri's Comrade Uniform
Level: 20
Movement speed is increased by 1.
Has a 5% probability of causing [[Eri's Cheer]].
(Effect) Eri's Cheer
Buff (Level 5)
Duration : 5.0 seconds
Restores HP equal to 5% of the damage inflicted (max. 1000 per attack).
Added Eri to NosVille who will assist with many actions throughout the server's activities.
Added Squizzy and Blush shop NPC's to NosVille which sell useful items and equipment.
Updated many items buy and sell price so they can sold by and to shops in-game.
Added the following equipment to the game:
Gloves of Memory
Level: 45
Melee Def: 8
Ranged Def: 5
Magic Def: 12
Dodge: 7
Fire Res: 30
Water Res: 30
Light Res: 30
Dark Res: 30
All element energies are increased by 15.
Gloves of Remembering
Champion Level: 30
Melee Def: 14
Ranged Def: 13
Magic Def: 11
Dodge: 12
Fire Res: 6
Water Res: 7
Light Res: 7
Dark Res: 6
All element energies are increased by 50.
Tribal Orc Gloves
Champion Level: 45
Melee Def: 16
Ranged Def: 15
Magic Def: 13
Dodge: 14
Fire Res: 7
Water Res: 8
Light Res: 8
Dark Res: 7
All element energies are increased by 75.
Dragon Knight Gloves
Champion Level: 60
Melee Def: 18
Ranged Def: 17
Magic Def: 15
Dodge: 18
Fire Res: 8
Water Res: 9
Light Res: 9
Dark Res: 8
All element energies are increased by 75.
Heavy Duty Gloves
Champion Level: 80
Melee Def: 20
Ranged Def: 19
Magic Def: 17
Dodge: 20
Fire Res: 9
Water Res: 10
Light Res: 10
Dark Res: 9
All element energies are increased by 100.
Boots of Memory
Level: 45
Melee Def: 10
Ranged Def: 8
Magic Def: 5
Dodge: 7
Fire Res: 30
Water Res: 30
Light Res: 30
Dark Res: 30
All element energies are increased by 15.
Boots of Remembering
Champion Level: 30
Melee Def: 11
Ranged Def: 12
Magic Def: 14
Dodge: 11
Fire Res: 7
Water Res: 6
Light Res: 6
Dark Res: 7
All element energies are increased by 50.
Tribal Orc Boots
Champion Level: 45
Melee Def: 13
Ranged Def: 15
Magic Def: 16
Dodge: 13
Fire Res: 8
Water Res: 7
Light Res: 7
Dark Res: 8
All element energies are increased by 75.
Dragon Knight Boots
Champion Level: 60
Melee Def: 15
Ranged Def: 17
Magic Def: 18
Dodge: 15
Fire Res: 9
Water Res: 8
Light Res: 8
Dark Res: 9
All element energies are increased by 75.
Heavy Duty Boots
Champion Level: 80
Melee Def: 17
Ranged Def: 19
Magic Def: 20
Dodge: 18
Fire Res: 10
Water Res: 9
Light Res: 9
Dark Res: 10
All element energies are increased by 100.
Sealed Hellord Uniform
Champion Level: 28
Melee Def: 546
Ranged Def: 507
Magic Def: 409
Dodge: 462
Damage from critical hits is reduced by 50%.
Probability to receive critical hits is decreased by 14%.
Maximum HP is increased by 4800.
All elemental resistance is increased by 10.
Sealed Heavenly Fist
Champion Level: 25
Min Dmg: 590
Max Dmg: 695
Hit Rate: 501
Crit Chance: 23%
Crit Dmg: 175%
Reduces the enemy's elemental resistances by 19.
All element energies are increased by 180.
Provides a 40% chance to increase attack power by 35%.
There's a 5% chance to ignore 5% of the target's defence.
Added \"Buff Device\" item to the game, when used it provides the following buffs:
Wolf Spirit
Elemental Shining
Bear Spirit
Holy Weapon
Blessing
Prayer of Defence
Prayer of Offence
Disabled \"CTRL+Z\" function.
Added an additional visual effect parameter which can be applied to a buff so buffs can contain up to 2 visual effects when applied.
Updated the following equipment:
Broken Krem's Right Blade
Champion Level: 45
Min Dmg: 628
Max Dmg: 715
Hit Rate: 485
Crit Chance: 14%
Crit Dmg: 200%
Reduces the enemy's elemental resistances by 20.
All element energies are increased by 185.
Provides a 40% chance to increase attack power by 40%.
Has a 8% probability of causing [[Krem's Ego (Main Weapon)]].
Magic Sword of Belial
Champion Level: 60
Min Dmg: 789
Max Dmg: 879
Hit Rate: 559
Crit Chance: 14%
Crit Dmg: 240%
All element energies are increased by 195.
Provides a 40% chance to increase attack power by 45%.
Reduces the enemy's elemental resistances by 30.
Has a 8% probability of causing [[Demon God's Curse]].
Dragonslayer
Champion Level: 80
Min Dmg: 952
Max Dmg: 1060
Hit Rate: 645
Crit Chance: 17%
Crit Dmg: 280%
Reduces the enemy's elemental resistances by 33.
All element energies are increased by 210.
Provides a 40% chance to increase attack power by 45%.
Has a 8% probability of causing [[Dragon Slash]].
Sawblade Sword
Champion Level: 90
Min Dmg: 1252
Max Dmg: 1394
Hit Rate: 813
Crit Chance: 20%
Crit Dmg: 325%
Reduces the enemy's elemental resistances by 38.
All element energies are increased by 276.
Provides a 40% chance to increase attack power by 50%.
Has a 8% probability of causing [[Torn Armour]].
Orc Warchief's Crossbow
Champion Level: 10
Min Dmg: 518
Max Dmg: 625
Hit Rate: 437
Crit Chance: 14%
Crit Dmg: 180%
All attacks are increased by 165.
All defence powers are increased by 165.
All element energies are increased by 10.
Reduces the enemy's elemental resistances by 10.
[+] Provides a 10% chance to increase attack power by 10%.
Sealed Heavenly Crossbow
Champion Level: 25
Min Dmg: 528
Max Dmg: 639
Hit Rate: 486
Crit Chance: 18%
Crit Dmg: 180%
All attacks are increased by 190.
All defence powers are increased by 190.
All element energies are increased by 12.
Reduces the enemy's elemental resistances by 12.
[+] Provides a 13% chance to increase attack power by 15%.
Sealed Hellord Crossbow
Champion Level: 25
Min Dmg: 578
Max Dmg: 699
Hit Rate: 437
Crit Chance: 14%
Crit Dmg: 200%
All attacks are increased by 190.
All defence powers are increased by 190.
All element energies are increased by 12.
Reduces the enemy's elemental resistances by 12.
[+] Provides a 13% chance to increase attack power by 15%.
Luminiel's Shining Crossbow
Champion Level: 45
Min Dmg: 553
Max Dmg: 669
Hit Rate: 462
Crit Chance: 16%
Crit Dmg: 190%
All attacks are increased by 220.
All defence powers are increased by 220.
Has a 5% probability of causing [[Rumial's Dawn]].
All element energies are increased by 18.
[+] Provides a 14% chance to increase attack power by 20%.
Lion Loa Crossbow
Champion Level: 55
Min Dmg: 635
Max Dmg: 755
Hit Rate: 520
Crit Chance: 20%
Crit Dmg: 220%
All attacks are increased by 240.
All defence powers are increased by 240.
All element energies are increased by 20.
Reduces the enemy's elemental resistances by 20.
[+] Provides a 15% chance to increase attack power by 25%.
Beast King's Crossbow
Champion Level: 60
Min Dmg: 698
Max Dmg: 818
Hit Rate: 520
Crit Chance: 20%
Crit Dmg: 220%
All attacks are increased by 260.
All element energies are increased by 22.
Reduces the enemy's elemental resistances by 24.
Provides a 15% chance to increase attack power by 50%.
Has a 5% probability of causing [[Curse of the Horn]].
Dragon Crystal Crossbow
Champion Level: 80
Min Dmg: 843
Max Dmg: 988
Hit Rate: 628
Crit Chance: 23%
Crit Dmg: 265%
All attacks are increased by 280.
Provides a 15% chance to increase attack power by 50%.
All element energies are increased by 30.
Reduces the enemy's elemental resistances by 27.
Has a 8% probability of causing [[Dragon Crystal Energy]].
Crossbow Gun
Champion Level: 88
Min Dmg: 1163
Max Dmg: 1363
Hit Rate: 830
Crit Chance: 26%
Crit Dmg: 315%
All attacks are increased by 320.
Provides a 15% chance to increase attack power by 55%.
Has a 8% probability of causing [[Weakness Hit]].
All element energies are increased by 36.
Reduces the enemy's elemental resistances by 32.
Brave Shares' Heavy Armour
Champion Level: 48
Melee Def: 609
Ranged Def: 524
Magic Def: 406
Dodge: 462
Damage from critical hits is reduced by 65%.
Maximum HP is increased by 8000.
All elemental resistance is increased by 10.
Has a 2% probability of causing [[Shares' Battle Cry]].
Orc Warrior Bone Armour
Champion Level: 58
Melee Def: 781
Ranged Def: 657
Magic Def: 520
Dodge: 480
Damage from critical hits is reduced by 75%.
Probability to receive critical hits is decreased by 14%.
Maximum HP is increased by 9000.
All elemental resistance is increased by 14.
When you're defending, there is a 2% chance of summoning a(n) Dark Elf Warmonger.
Dragonslayer Armour
Champion Level: 80
Melee Def: 941
Ranged Def: 794
Magic Def: 682
Dodge: 580
Damage from critical hits is reduced by 85%.
Probability to receive critical hits is decreased by 16%.
Maximum HP is increased by 12000.
All elemental resistance is increased by 16.
Has a 3% probability of causing [[Dragon Scale Armour]].
Steam Armour
Champion Level: 86
Melee Def: 1298
Ranged Def: 1096
Magic Def: 901
Dodge: 767
Damage from critical hits is reduced by 95%.
Maximum HP is increased by 13200.
All elemental resistance is increased by 19.
Has a 3% probability of causing [[Hydraulic Joint]].
Reduces enemies' soft crit damage by 12%.
Azrael's Wings
Champion Level: 45
Min Dmg: 546
Max Dmg: 713
Hit Rate: 465
Crit Chance: 16%
Crit Dmg: 190%
Reduces the enemy's elemental resistances by 20.
All element energies are increased by 160.
Provides a 30% chance to increase attack power by 50%.
Has a 4% probability of causing [[Azrael, Angel of Death]].
Belial's Cursed Bow
Champion Level: 60
Min Dmg: 690
Max Dmg: 862
Hit Rate: 512
Crit Chance: 18%
Crit Dmg: 230%
Reduces the enemy's elemental resistances by 30.
All element energies are increased by 180.
Provides a 30% chance to increase attack power by 60%.
Has a 8% probability of causing [[Cursed Arrow]].
Breath of Destruction
Champion Level: 80
Min Dmg: 834
Max Dmg: 1040
Hit Rate: 618
Crit Chance: 21%
Crit Dmg: 290%
Reduces the enemy's elemental resistances by 35.
All element energies are increased by 190.
Provides a 30% chance to increase attack power by 60%.
Has a 8% probability of causing [[Dragon Arrow]].
Steam Bow
Champion Level: 90
Min Dmg: 1096
Max Dmg: 1368
Hit Rate: 812
Crit Chance: 26%
Crit Dmg: 335%
Reduces the enemy's elemental resistances by 40.
All element energies are increased by 259.
Provides a 35% chance to increase attack power by 60%.
Has a 8% probability of causing [[Strong Piercing]].
Broken Krem's Left Blade
Champion Level: 45
Min Dmg: 531
Max Dmg: 602
Hit Rate: 479
Crit Chance: 18%
Crit Dmg: 350%
Provides a 6% chance to increase attack power by 70%.
All element energies are increased by 10.
Reduces the enemy's elemental resistances by 10.
Has a 7% probability of causing [[Krem's Ego (Secondary Weapon)]].
Belial's Knife
Champion Level: 60
Min Dmg: 563
Max Dmg: 627
Hit Rate: 591
Crit Chance: 22%
Crit Dmg: 407%
Provides a 6% chance to increase attack power by 80%.
Reduces the enemy's elemental resistances by 14.
All element energies are increased by 14.
Hit rate of all attacks is increased by 140.
Has a 5% probability of causing [[Cursed Blade]].
Dragon Bone Dagger
Champion Level: 80
Min Dmg: 679
Max Dmg: 757
Hit Rate: 714
Crit Chance: 25%
Crit Dmg: 437%
Provides a 6% chance to increase attack power by 80%.
All element energies are increased by 20.
Reduces the enemy's elemental resistances by 25.
Hit rate of all attacks is increased by 150.
Has a 8% probability of causing [[Dragon Bone Shards]].
Cartridge Steam Dagger
Champion Level: 88
Min Dmg: 950
Max Dmg: 1110
Hit Rate: 899
Crit Chance: 30%
Crit Dmg: 497%
Provides a 10% chance to increase attack power by 85%.
Reduces the enemy's elemental resistances by 30.
Has a 8% probability of causing [[Steam Shock]].
All element energies are increased by 24.
Hit rate of all attacks is increased by 180.
Leather Armour of Silver Soul Glacernon
Champion Level: 48
Melee Def: 410
Ranged Def: 475
Magic Def: 477
Dodge: 556
Probability to receive critical hits is decreased by 10%.
Damage from critical hits is reduced by 50%.
Maximum HP is increased by 5500.
Has a 2% probability of causing [[Glacernon's Echo]].
Dragonscale Leather Armour
Champion Level: 58
Melee Def: 567
Ranged Def: 637
Magic Def: 634
Dodge: 574
Probability to receive critical hits is decreased by 14%.
Damage from critical hits is reduced by 60%.
Maximum HP is increased by 6500.
When you're defending, there is a 2% chance of summoning a(n) Dragon Demon Beast.
Dodge is increased by 200.
Dragon Hunter Uniform
Champion Level: 80
Melee Def: 685
Ranged Def: 770
Magic Def: 765
Dodge: 693
Probability to receive critical hits is decreased by 16%.
Damage from critical hits is reduced by 70%.
Dodge is increased by 220.
Maximum HP is increased by 8500.
Has a 3% probability of causing [[Nimbleness]].
Bandit Armour
Champion Level: 86
Melee Def: 946
Ranged Def: 1063
Magic Def: 1012
Dodge: 1180
Damage from critical hits is reduced by 80%.
Maximum HP is increased by 11800.
Reduces enemies' soft crit damage by 16%.
Has a 3% probability of causing [[Suffer Torment]].
All elemental resistance is increased by 8.
Seli-Lusha's Branch of Light
Champion Level: 45
Min Dmg: 618
Max Dmg: 726
Concentration: 75
Reduces the enemy's elemental resistances by 21.
All element energies are increased by 220.
Provides a 25% chance to increase attack power by 55%.
Has a 10% probability of causing [[Seli-Lusha's Essence]].
Spirit King's Staff
Champion Level: 60
Min Dmg: 777
Max Dmg: 890
Concentration: 85
All element energies are increased by 260.
Reduces the enemy's elemental resistances by 30.
Maximum MP is increased by 9000.
Provides a 25% chance to increase attack power by 65%.
Has a 8% probability of causing [[Spirit King's Venom]].
Dragon Soul Wand
Champion Level: 80
Min Dmg: 939
Max Dmg: 1074
Concentration: 99
Reduces the enemy's elemental resistances by 40.
All element energies are increased by 300.
Provides a 25% chance to increase attack power by 65%.
Maximum MP is increased by 11000.
Has a 8% probability of causing [[Dragon Curse]].
Energy Wand
Champion Level: 90
Min Dmg: 1234
Max Dmg: 1411
Concentration: 125
Reduces the enemy's elemental resistances by 45.
All element energies are increased by 324.
Provides a 30% chance to increase attack power by 65%.
Maximum MP is increased by 12000.
Has a 8% probability of causing [[Metabolic Disease]].
Abyssal Lorten's Spell Gun
Champion Level: 45
Min Dmg: 588
Max Dmg: 679
Hit Rate: 458
Crit Chance: 15%
Crit Dmg: 200%
Range: 7
Reduces the enemy's elemental resistances by 10.
Provides a 25% chance to increase attack power by 35%.
Has a 5% probability of causing [[Lorten's Dusk]].
All element energies are increased by 10.
Spirit King's Eternal Flame
Champion Level: 60
Min Dmg: 741
Max Dmg: 832
Hit Rate: 566
Crit Chance: 19%
Crit Dmg: 242%
Reduces the enemy's elemental resistances by 14.
Provides a 30% chance to increase attack power by 45%.
All element energies are increased by 16.
Maximum MP is increased by 1800.
Has a 5% probability of causing [[Elemental Weakening]].
Freeze Spell Gun
Champion Level: 80
Min Dmg: 894
Max Dmg: 1004
Hit Rate: 670
Crit Chance: 22%
Crit Dmg: 292%
Reduces the enemy's elemental resistances by 25.
Provides a 30% chance to increase attack power by 45%.
All element energies are increased by 21.
Maximum MP is increased by 2000.
Has a 8% probability of causing [[Frost Breath]].
Energy Pistol
Champion Level: 88
Min Dmg: 1234
Max Dmg: 1386
Hit Rate: 887
Crit Chance: 26%
Crit Dmg: 322%
Provides a 30% chance to increase attack power by 55%.
Reduces the enemy's elemental resistances by 30.
Has a 8% probability of causing [[Mind Shock]].
All element energies are increased by 25.
Maximum MP is increased by 2400.
Mukraju's Robe
Champion Level: 48
Melee Def: 395
Ranged Def: 461
Magic Def: 574
Dodge: 494
Probability to receive critical hits is decreased by 11%.
Maximum HP is increased by 8000.
Damage from critical hits is reduced by 40%.
Has a 2% probability of causing [[Mukraju's Wisdom]].
Robe of Kings
Champion Level: 58
Melee Def: 486
Ranged Def: 591
Magic Def: 744
Dodge: 504
Probability to receive critical hits is decreased by 15%.
Maximum HP is increased by 9000.
Damage from critical hits is reduced by 50%.
When you're defending, there is a 2% chance of summoning a(n) Spirit King Sentinel.
All elemental resistance is increased by 14.
Frost Scale Robe
Champion Level: 80
Melee Def: 587
Ranged Def: 714
Magic Def: 899
Dodge: 609
Probability to receive critical hits is decreased by 18%.
Damage from critical hits is reduced by 60%.
Maximum HP is increased by 11000.
All elemental resistance is increased by 16.
Has a 3% probability of causing [[Ice Dragon's Magic Power]].
Steam Faith Armour
Champion Level: 86
Melee Def: 810
Ranged Def: 985
Magic Def: 1241
Dodge: 840
Damage from critical hits is reduced by 70%.
Maximum HP is increased by 13225.
All elemental resistance is increased by 21.
Has a 3% probability of causing [[Steam Blessing]].
Reduces enemies' soft crit damage by 20%.
Divine Fist
Champion Level: 45
Min Dmg: 628
Max Dmg: 710
Hit Rate: 485
Crit Chance: 20%
Crit Dmg: 210%
Reduces the enemy's elemental resistances by 20.
All element energies are increased by 185.
Provides a 40% chance to increase attack power by 40%.
Has a 7% probability of causing [[Heaven's Gate]].
Beast King's Gauntlets
Champion Level: 60
Min Dmg: 759
Max Dmg: 841
Hit Rate: 544
Crit Chance: 24%
Crit Dmg: 231%
Provides a 40% chance to increase attack power by 45%.
There's a 5% chance to ignore 10% of the target's defence.
All element energies are increased by 195.
Reduces the enemy's elemental resistances by 30.
Has a 8% probability of causing [[Wounded by the Beast King]].
Frost Claw
Champion Level: 80
Min Dmg: 916
Max Dmg: 1015
Hit Rate: 657
Crit Chance: 27%
Crit Dmg: 270%
Reduces the enemy's elemental resistances by 35.
All element energies are increased by 205.
Provides a 40% chance to increase attack power by 45%.
There's a 5% chance to ignore 15% of the target's defence.
Has a 8% probability of causing [[Frostburn]].
Spark Gauntlets
Champion Level: 90
Min Dmg: 1264
Max Dmg: 1400
Hit Rate: 869
Crit Chance: 31%
Crit Dmg: 310%
Reduces the enemy's elemental resistances by 40.
All element energies are increased by 246.
Provides a 40% chance to increase attack power by 50%.
There's a 10% chance to ignore 20% of the target's defence.
Has a 8% probability of causing [[Electric Shocked]].
Dragon Eye
Champion Level: 80
Min Dmg: 614
Max Dmg: 796
Hit Rate: 655
Crit Chance: 20%
Crit Dmg: 282%
Provides a 10% chance to increase attack power by 70%.
All attacks are increased by 260.
Has a 8% probability of causing [[Dragon Eye]].
Reduces damage received in PvP by 10%.
Reduces the enemy's elemental resistances by 25.
Golden Gearwheel Shield
Champion Level: 88
Min Dmg: 847
Max Dmg: 1098
Hit Rate: 904
Crit Chance: 24%
Crit Dmg: 318%
All attacks are increased by 300.
Provides a 15% chance to increase attack power by 70%.
Reduces damage received in PvP by 12%.
Has a 8% probability of causing [[Sawtooth Shock]].
Reduces the enemy's elemental resistances by 30.
Champion's Armour
Champion Level: 48
Melee Def: 589
Ranged Def: 510
Magic Def: 410
Dodge: 477
Damage from critical hits is reduced by 55%.
Maximum HP is increased by 6500.
All elemental resistance is increased by 10.
[+] Probability to receive critical hits is decreased by 15%.
Has a 2% probability of causing [[I'm a Champion]].
Carlio's Wrath Armour
Champion Level: 58
Melee Def: 706
Ranged Def: 572
Magic Def: 470
Dodge: 528
Damage from critical hits is reduced by 65%.
Probability to receive critical hits is decreased by 18%.
Maximum HP is increased by 7500.
All elemental resistance is increased by 12.
When you're defending, there is a 2% chance of summoning a(n) Beast King's Owlbear.
Dragonslayer Armour
Champion Level: 80
Melee Def: 853
Ranged Def: 691
Magic Def: 568
Dodge: 637
Probability to receive critical hits is decreased by 20%.
Damage from critical hits is reduced by 75%.
All elemental resistance is increased by 16.
Maximum HP is increased by 9500.
Has a 3% probability of causing [[Dragon's Agility]].
Steam Martial Arts Suit
Champion Level: 86
Melee Def: 1177
Ranged Def: 954
Magic Def: 751
Dodge: 843
Damage from critical hits is reduced by 80%.
Maximum HP is increased by 11400.
All elemental resistance is increased by 19.
Has a 3% probability of causing [[Mechanical Defence]].
Reduces enemies' soft crit damage by 12%.
Sealed Hellord Token
Renamed from: Magic Red Phoenix Token
Champion Level: 25
Min Dmg: 421
Max Dmg: 569
Hit Rate: 462
Crit Chance: 14%
Crit Dmg: 190%
Provides a 10% chance to increase attack power by 55% -> 50%.
All attacks are increased by 200.
All element energies are increased by 10.
Reduces damage received in PvP by 5% -> 4%.
Reduces the enemy's elemental resistances by 10 -> 9.
Sealed Heavenly Token
Renamed from: Magic Blue Dragon Token
Champion Level: 25
Min Dmg: 421 -> 401
Max Dmg: 569 -> 549
Hit Rate: 462 -> 480
Crit Chance: 14% -> 18%
Crit Dmg: 190% -> 160%
Provides a 10% chance to increase attack power by 55% -> 50%.
There's a 5% chance to ignore 10% of the target's defence.
[+] All attacks are increased by 200.
All element energies are increased by 10.
Reduces damage received in PvP by 5% -> 4%.
Reduces the enemy's elemental resistances by 10 -> 9.
Fernon's Eclipse
Renamed from: Magic White Tiger Token
Champion Level: 25 -> 45
Min Dmg: 421 -> 435
Max Dmg: 569 -> 587
Hit Rate: 462 -> 475
Crit Chance: 14% -> 15%
Crit Dmg: 190% -> 200%
There is a 15% chance that damage from all attacks is reduced by 25%.
Damage from critical hits is reduced by 45%.
[+] Provides a 10% chance to increase attack power by 55%.
[+] All attacks are increased by 210.
All element energies are increased by 12 -> 11.
Reduces damage received in PvP by 5%.
Reduces the enemy's elemental resistances by 10.
Disabled the use of Sealed Vessel in the following maps:
You will be instantly teleported outside of the Timespace if you leave a party.
Items marked with \"(Limited)\" can no longer be added to the stash.
Added alt-abuse checks for the following features:
Commend
Time-Space Rewards
Enter Raid
Act 4 PVP Kills
Arena Kills
Act 4 Raid Reward
Instant Combat Reward
Updated the \"Evolve 1 pet to 6 stars\" Pet Trainer task to reward \"Box of Pet Essence\" instead.
You no longer obtain gold when completing a Time-Space.
The following items no longer drop from any monster:
Herb
Red Fruits
Mysterious Ink
Sugar Beet
Cereal Grains
Vegetables
Fruit
Meat
Seafood
Sugar
Mysterious Stone
Apple
Golden Feather
Bobbin
Pyrostone
Aquastone
Photostone
Shadowstone
Water
Group Time-Space Piece
Individual Time-Space Piece
Raid Time-Space Piece
Hunting Time-Space Piece
Laboratory Time-Space Piece
Instant Recharge Specialist Card
Large Health Potion
Large Mana Potion
Large Recovery Potion
Construction Plan (Level 1)
Construction Plan (Level 2)
Relic of the First Tribes
Intact Relic of the First Tribes
Angel's Feather
[Beginner] PvP Damage Boost
[Intermediate] PvP Damage Boost
[Advanced] PvP Damage Boost
[Expert] PvP Damage Boost
[Beginner] PvP Defence Boost
[Intermediate] PvP Defence Boost
[Advanced] PvP Defence Boost
[Expert] PvP Defence Boost
Journal of the Forgotten Hero D (1)
Journal of the Forgotten Hero S (1)
Journal of the Forgotten Hero J (1)
Journal of the Forgotten Hero M (1)
Journal of the Unknown Hero (1)
Defensive Strategy of Lord Cuarry's Knights (1)
Attack Strategy of Lord Cuarry's Knights (1)
Fairy Affinity (1)
Aurelius Roshu's Primordial History (1)
Journal of the Akamur Merchants (1)
Journal of the Forgotten Hero D (2)
Journal of the Forgotten Hero S (2)
Journal of the Forgotten Hero J (2)
Journal of the Forgotten Hero M (2)
Journal of the Unknown Hero (2)
Defensive Strategy of Lord Cuarry's Knights (2)
Attack Strategy of Lord Cuarry's Knights (2)
Bear Loa Tome
Eagle Loa Tome
Snake Loa Tome
Lion Loa Tome
Spirit King Tome
Dragon Vitality Textbook
Dragon Agility Textbook
Dragon Intellect Textbook
Dragon Power Textbook
Dragon Magic Textbook
Techron's Muscle Research
Techron's Cognition Research
Techron's Brain Research
Techron's Bone Research
Techron's Magic Research
Fairy Affinity (2)
Reduced the task requirements for completing SP3 and SP4 quests.
Replaced current Raid Box and \"Simple\" Raid Box system with a new version that provides the following changes:
Raid Box is now stored in the MAIN inventory tab.
Raid Box is stacked by rare value and associated raid.
Has it's own NosBazaar category for easier searching.
Raid Box minimum rare value when delivered will now be R6 for all Raid Boxes.
Note: Does not apply to raids such as Witch Laurena and Ibrahim.
Increased the raid player count for Giant Arma and Ultimate Giant Arma from 12 to 15.
Land of Death entry level has been changed to level 60.
When logging into a channel the status of Land of Death is announced.
When Land of Death is opened a server wide announcement is announced to state it has been opened in the specific channel.
Changed Land of Death schedule to the following:
Channel 2
Opens: 01:00
Horned Devil: 02:00
Closes: 03:00
Opens: 08:00
Horned Devil: 09:00
Closes: 10:00
Opens: 18:00
Horned Devil: 19:00
Closes: 20:00
Channel 3
Opens: 03:00
Horned Devil: 04:00
Closes: 05:00
Opens: 11:00
Horned Devil: 12:00
Closes: 13:00
Opens: 15:00
Horned Devil: 16:00
Closes: 17:00
Channel 4
Opens: 05:00
Horned Devil: 06:00
Closes: 07:00
Opens: 13:00
Horned Devil: 14:00
Closes: 15:00
Opens: 20:00
Horned Devil: 21:00
Closes: 22:00
Channel 5
Opens: 07:00
Horned Devil: 08:00
Closes: 09:00
Opens: 16:00
Horned Devil: 17:00
Closes: 18:00
Opens: 19:00
Horned Devil: 20:00
Closes: 21:00
Channel 6
Opens: 09:00
Horned Devil: 10:00
Closes: 11:00
Opens: 17:00
Horned Devil: 18:00
Closes: 19:00
Opens: 21:00
Horned Devil: 22:00
Closes: 23:00
Removed the ability to purchase the following Family Skills:
Increase Max. Family Members (Level 1)
Increase Max. Family Members (Level 2)
Increase Max. Family Members (Level 3)
Increase Max. Family Members (Level 4)
The following items can now be equipped by a Martial Artist:
Updated the following debuff on Witch Laurena raid:
(Effect) Laurena's Mighty Curse
Neutral Effect (Level 10)
Duration : 0.0 seconds
You cannot deal more than 20000 -> 50000 damage to enemies.
Updated the arena with the following changes:
You can now use Partners inside the Arena.
Parties are not allowed inside the Arena.
When entering the Arena all buffs will be wiped from your character.
Added a 60 second global cooldown when using health and mana potions inside arena.
Only the following items from MAIN/ETC tabs can be used in arena:
Fairy Booster
Attack Potion
Defence Potion
Energy Potion
Small Health Potion
Medium Health Potion
Large Health Potion
Divine Health Potion
Dragon Health Potion
Steam Health Potion
Small Mana Potion
Medium Mana Potion
Large Mana Potion
Divine Mana Potion
Dragon Mana Potion
Steam Mana Potion
Small Recovery Potion
Medium Recovery Potion
Large Recovery Potion
Huge Recovery Potion
Divine Recovery Potion
Point Initialisation Potion
To ensure players don't just rush to the end of the game, access to certain Acts have been locked behind these specific levels:
Act 6: Level 90+
Act 7: Champion Level 30+
Act 8: Champion Level 60+
Act 9: Champion Level 80+
UI & QoL Changes

Our approach for QoL or any UI related changes is to ensure that the experience of NosTale remains the same. We've not went for flashy bells and whistles and instead approached everything on the basis of just improving what's already there.
Improved the login time when selecting a channel.
Added Channel and Server Time information to the taskbar button.
Improved Betting feature with the following changes:
Layout and dialogue messages have received an upgrade.
Item will remain in the UI slot and will also update with it's current information after each request.
Removed the dance motion.
Bets can now only be made to Hero Equipment.
Can no longer request a bet without the correct Amulet equipped.
UI will close if a player obtains a Rare 7 or higher result.
Added support for Title icons to the game.
Made a slight adjustment to Character Selection on how it displays the character levels.
Improved SP Perfection with the following changes:
Layout and dialogue messages have received an upgrade.
Item will remain in the UI slot and will also update with it's current information after each request.
Removed the dance motion.
Adjusted the positioning of the fame icon so it does not collide with the player name any longer.
Added additional inventory space for the ETC inventory tab.
Each SP will now have their own unique quick bars.
Improved the dialogue messages and UI Layout for the following features:
Card Upgrade
Equipment Upgrade
Res Combine
Accessory Option
Character Info UI
Partner Equipment
Carve Runes
Apply Tattoo
Manage Tattoos
SP Partner Fusion
Fairy Upgrade
Fairy Enchantment
Updated the Raid Party Member list to display player potions and damage calculator for better information of raids.

Added the Raid UI to the game, this feature has the following:
Displays all available raids and their respective rewards and raid box items.
Ability to create any raid for the cost of gold or item via an interface.
Disables the use of Raid Seals.
Improved some of the phrasing for certain UI elements related to Tattoos.
Added Amulet Combination function to Teodor Topp which allows players to combine their \"tries\" with other similar Amulets.
Added additional teleport options to Teleportation Towers to improve transportation.
Added a Warp Tower in Volcano Gate to assist with Teleporting between Act 5.2 maps.
Added 2 teleport options to Airship Captain that will take you to Ancelloan's Will 2 and Ancelloan's Will 5.
Added a \"Pet Book\" action to the game, disabled the Pet Book icon from character info.
Extended the shop hint text box so it displays the information of the shop selected better.
Added a game option to disable +16~+20 Specialist dragon visual effects.
Note: Effect is not refreshed immediately, you will need to change maps for this to take complete effect.
Removed the confirmation message when using the following items:
Gourmet Pet Food
Partner Medicine
Reduced the player cap of raids which have a higher player cap than 15 to 15.
New Player Experience

Based on the feedback from v1 we've adapted on where we went wrong with our initial approach and also focused on the areas that make sense for new players.
Added Eri equipment for levels 15, 30, 45, 60, 75 and 85.
Added Eri Token system to the game with the following changes:
Tokens can now be used on all equipment except Hero Equipment.
Tokens will now upgrade a non-Eri equipment to +7 upon first use.
Tokens can be used on all equipment lower or equal to it's level.
Tokens will drop based on the level of the monster being defeated.
Added a new quest line to aid new character with levelling, equipment and items for the best new player experience.
Note: When this quest line is complete you will instantly complete Act 1 and it's Time-Spaces if they're not done so already.
Added Level Packages to the game for levels 15, 30, 45, 60, 75 and 85.
Note: You can only obtain these packages when you have chosen a class. Level 15 will be rewarded when you choose your class at Mimi. Levels 30, 45 and 60 package is obtained by progressing through the quest line.
Martial Artist can now be selected as a class from Mimi Mentor.
Added an option at Eri to allow players to recover their lost Eri equipment.
Added an option at Eri to allow players to skip to the end of Act 5.
Removed the following buffs from being added to characters:
Tart Hapendam's Martial Arts
Tart Hapendam's Heroic Martial Arts
Added the following new buffs which are applied to characters between level 1-85 and champion level 1-60:
(Effect) Eri's Embrace
Buff (Level 5)
Duration : 3000.0 seconds
All attacks are increased by 3%.
All defences are increased by 3%.
Combat and job experience points earned are increased by 100%.
Side effect: after 0.1 seconds
Movement speed is increased by 2.
(Effect) Mimi's Support
Buff (Level 6)
Duration : 3000.0 seconds
All attacks are increased by 5%.
All defences are increased by 5%.
Increases champion experience received by 50%.
Eri's Tasks

Our intentions when adding this feature to the game was to create some form of replayability other than the usual areas. We've broken the tasks into 3 versions (Monster, Raid and PvP) so you can focus on the sections that mean most to you.The system is simple and easy to use. Just select the type of task you wish to complete, earn points and complete milestones whilst earning rewards and enter into weekly reward raffles! As well as obtaining a permanent buff for a week which resets each maintenance.
This system can be accessed via the Character Info tabs.
Added Eri's Milestone Treasure Box to the game which provides one of the following items:
Eri's Comrade Costume Set
Attack Potion x1~x2
Defence Potion x1~x2
Energy Potion x1~x2
Huge Recovery Potion x3~x7
Divine Recovery Potion x1~x2
Partner's Guardian Angel x12~x20
NosMate Guardian Angel x12~x20
These are the buffs associated with each task version:
Monster Medals
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 1%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 1%.
Damage to low-level animals is increased by 1%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 1%.
Increases Gold earned by 1%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 1%.
Damage to low-level animals is increased by 1%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 2%.
Increases Gold earned by 1%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 2%.
Damage to low-level animals is increased by 2%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 2%.
Increases Gold earned by 3%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 2%.
Damage to low-level animals is increased by 2%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 3%.
Increases Gold earned by 3%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 3%.
Damage to low-level animals is increased by 3%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 3%.
Increases Gold earned by 5%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 3%.
Damage to low-level animals is increased by 3%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 5%.
Increases Gold earned by 5%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 5%.
Damage to low-level animals is increased by 5%.
(Effect) Monster Medal
Buff (Level 10)
Duration : 0.0 seconds
Damage to monsters is increased by 5%.
Increases Gold earned by 10%.
Side effect: after 0.1 seconds
Damage to low-level plants is increased by 5%.
Damage to low-level animals is increased by 5%.
Raid Badges
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 1% when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 1% when inside a Raid.
Up to level 4 there is a 1% chance of never getting a bad effect when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 2% when inside a Raid.
Up to level 4 there is a 1% chance of never getting a bad effect when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 2% when inside a Raid.
Up to level 4 there is a 2% chance of never getting a bad effect when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 3% when inside a Raid.
Up to level 4 there is a 2% chance of never getting a bad effect when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 3% when inside a Raid.
Up to level 4 there is a 3% chance of never getting a bad effect when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 5% when inside a Raid.
Up to level 4 there is a 3% chance of never getting a bad effect when inside a Raid.
(Effect) Raid Badges
Buff (Level 10)
Duration : 0.0 seconds
Your damage is increased by 5% when inside a Raid.
Up to level 4 there is a 5% chance of never getting a bad effect when inside a Raid.
PvP
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 1%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 1%.
Reduces damage received in PvP by 1%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 2%.
Reduces damage received in PvP by 1%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 2%.
Reduces damage received in PvP by 2%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 3%.
Reduces damage received in PvP by 2%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 3%.
Reduces damage received in PvP by 3%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 5%.
Reduces damage received in PvP by 3%.
(Effect) Crossed Swords
Buff (Level 10)
Duration : 0.0 seconds
Increases PvP attack power by 5%.
Reduces damage received in PvP by 5%.
Title Changes

Added a new category drop down list to titles ui so all titles can be categorised correctly.
Note: All titles available in-game can be viewed here now, there are no hidden titles.
Updated many of the colors and names of titles to fit the titles characteristics.
Deleted a lot of official titles we will not be using.
Titles are no longer allowed to be added to a warehouse.
Updated many stats on Titles ingame.
Added new titles to the game.
New Drop System, NPC's & Passive Books

With v2 we assessed the drop system we once used in v1 as well as grouped it with some additional areas of the game to bring more value than just providing a gold source to you.Each act will have their own drop table with items used to craft passive books and other items!We've also added some new NPC's to interact with that assists with passive books and the return of an old face!
Modified the following Passive Books:
Mysterious Traveller's Energizing Technique (1)
Renamed from: Aurelius Roshu's Primordial History (1)
Increases gold earned by 3%.
[+] MP recovery is increased by 150.
Mysterious Traveller's Recovery Technique (1)
Renamed from: Journal of the Akamur Merchants (1)
Increases gold earned by 3%.
[+] HP recovery is increased by 150.
Added the following Passive Books:
Mysterious Traveller's Energizing Technique (2)
MP recovery is increased by 200.
Mysterious Traveller's Recovery Technique (2)
HP recovery is increased by 200.
Mysterious Traveller's Energizing Technique (3)
MP recovery is increased by 250.
Mysterious Traveller's Recovery Technique (3)
HP recovery is increased by 250.
Mysterious Traveller's Energizing Technique (4)
MP recovery is increased by 300.
Mysterious Traveller's Recovery Technique (4)
HP recovery is increased by 300.
Mysterious Traveller's Energizing Technique (5)
MP recovery is increased by 350.
Mysterious Traveller's Recovery Technique (5)
HP recovery is increased by 350.
Added Bathesda Babbling (Passive Skill Book Binding) to the game:
Offers crafting options based on the map she is present in for Passive Skill Books.
Can be found in Cylloan (Act 6.1), Airship (Act 6.2), Olorun Village (Act 7), Dragonveil (Act 8) and Undercity (Act 9) maps.
Added Therese (Treasure Hunter) has returned to Port Alveus:
Offers crafting options for SP perfection stone bags.
Therese's Treasure Locket is also back for 500,000 gold you get to spin the wheel and win some prizes!
Updated Therese's Treasure Locket prize pool to the following items:
[Main Reward] Fibi Frosty
[Title] Gambler
Sealed Tarot Card (Fool)
Sealed Tarot Card (The Magician)
Sealed Tarot Card (The Lovers)
Sealed Tarot Card (The Hermit)
Sealed Tarot Card (Death)
Sealed Tarot Card (The Devil)
Sealed Tarot Card (The Tower)
Sealed Tarot Card (The Star)
Sealed Tarot Card (The Moon)
Sealed Tarot Card (The Sun)
Attack Potion x3
Defence Potion x3
Energy Potion x3
Divine Health Potion x10
Divine Mana Potion x10
Divine Recovery Potion x10
Large Lump of Gold (100k)
Small Lump of Gold (10k) x5
Halloween Costume Scroll
Ice Costume Scroll
Updated the following costumes:
Fire Devil Costume (Permanent)
Level: 20
[+] Increases damage to all monsters in the Land of Death and Land of Life by 10%.
Damage against monsters in Sealed Vessels is increased by 10% and against monsters in the Land of Death by 5%.
Movement speed is increased by 1.
Fire resistance is increased by 25%.
Fire element bonus damage is increased by 10%.
Fire Devil Costume Wings (Permanent)
Level: 20
[+] Increases damage to all monsters in the Land of Death and Land of Life by 10%.
Damage against monsters in Sealed Vessels is increased by 10% and against monsters in the Land of Death by 5%.
[+] All element energies are increased by 100.
Fire Devil Mask (Permanent)
Level: 20
Maximum HP is increased by 200.
Maximum MP is increased by 200.
Fire resistance is increased by 5%.
[+] All attacks are increased by 5%.
Added costume set bonus of Experience gain is increased by 20%.
Updated Seraphim pet with the following changes:
Water (50%) -> Light (80%)
Attack Type: Melee -> Magic
Attack Range: 2 -> 4
Movement Speed 9 -> 12
[+] When Defending: Has a 5% probability of causing [Jelly Shield].
On Attack: Has a 15% -> 5% probability of causing [[Blackout]].
(Effect) Jelly Shield
Buff (Level 5)
Duration : 5.0 seconds
Incoming damage is reduced by 50%.
Movement speed is increased by 3.
(Effect) Seraphim's Blessing
Buff (Level 10)
Duration : 300.0 seconds
Attack level is increased by 1.
Defence level is increased by 1.
Experience gain is increased by 10%.
Soul Pendants

This new equipment piece is used to connect a lot of the old raids and systems to help bring value to those areas that have now been lost. It's a system we once designed initially for v1 but has now took a new route itself.The equipment piece alone offers you the chance to customise your character stats by embedding Soul Gems to it which are obtained by defeating raid bosses. There are currently 5 levels of Soul Pendants and 3 levels of Soul Gems available right now.Soul Pendants and Soul Gems are managed by the Spirit Wraith NPC located in NosVille [129, 53].
The following rules are applied to each level of a Soul Pendant:
[Lv 1] Can embroid only Lv 1 Soul Gems. Has 1 Offence and 1 Defence Soul Gem slot available for embroidment.
[Lv 2] Can embroid only Lv 1 Soul Gems. Has 1 Offence, 1 Defence and 1 Utility Soul Gem slot available for embroidment.
[Lv 3] Can embroid up to Lv 2 Soul Gems. Has 1 Offence, 1 Defence and 1 Utility Soul Gem slot available for embroidment.
[Lv 4] Can embroid up to Lv 2 Soul Gems. Has 2 Offence, 2 Defence and 1 Utility Soul Gem slot available for embroidment.
[Lv 5] Can embroid up to Lv 3 Soul Gems. Has 2 Offence, 2 Defence and 1 Utility Soul Gem slot available for embroidment.
Added the following Soul Gem related buff to the game:
(Effect) Evasion
Buff (Level 2)
Duration : 3.0 seconds
Movement speed is increased by 3.
Added the following Soul Gems to the game:
Offence Soul Gems
Soul Gem [Mother Cuby]
Increases the equipped fairy's element by [3, 5, 7].
Soul Gem [Ginseng]
Chance of inflicting critical hits is increased by [3%, 5%, 7%].
Soul Gem [Dark Castra]
Increases damage from critical hits by [5%, 10%, 20%].
Soul Gem [Giant Black Spider]
Damage to monsters is increased by [3%, 5%, 7%].
Soul Gem [Massive Slade]
Your damage is increased by [3%, 5%, 7%] when inside a Raid.
Soul Gem [Ibrahim]
Reduces the enemy's elemental resistances by [3, 5, 7].
Soul Gem [Kertos]
Increases PvP attack power by [3%, 5%, 7%].
Soul Gem [Valakus]
Melee attack is increased by [30, 50, 70].
Soul Gem [Grenigas]
Ranged attack is increased by [30, 50, 70].
Soul Gem [Witch Laurena]
Magic attack power is increased by [30, 50, 70].
Defence Soul Gems
Soul Gem [Mother Cuby]
Magic defence is increased by [30, 50, 70].
Soul Gem [Ginseng]
Ranged defence is increased by [30, 50, 70].
Soul Gem [Dark Castra]
Melee defence is increased by [30, 50, 70].
Soul Gem [Giant Black Spider]
All elemental resistance is increased by [3, 5, 7].
Soul Gem [Massive Slade]
Reduces damage received in PvP by [3%, 5%, 7%].
Soul Gem [Ibrahim]
Damage is reduced by [3%, 5%, 7%] when inside a Raid.
Soul Gem [Kertos]
Increases maximum HP by [3%, 5%, 7%].
Soul Gem [Valakus]
Increases maximum MP by [3%, 5%, 7%].
Soul Gem [Grenigas]
Probability to receive critical hits is decreased by [3%, 5%, 7%].
Soul Gem [Witch Laurena]
Damage from critical hits is reduced by [5%, 10%, 20%].
Utility Soul Gems
Soul Gem [Mother Cuby]
HP recovery is increased by [50, 100, 150].
Soul Gem [Ginseng]
MP recovery is increased by [50, 100, 150].
Soul Gem [Dark Castra]
Increases Gold earned by [3%, 5%, 7%].
Soul Gem [Giant Black Spider]
Increases fame received by [3%, 5%, 7%].
Soul Gem [Massive Slade]
When defending, there is a [3%, 5%, 7%] chance of causing [Evasion] (12s Cooldown).
Soul Gem [Ibrahim]
When a hunted monster drops an item, there's a [3%, 5%, 7%] chance that it drops the item a second time. This effect is only triggered when the dropped item is assigned to the player, not when it is shared in the group.
Soul Gem [Kertos]
Experience gain is increased by [5%, 10%, 20%].
Soul Gem [Valakus]
Increases champion experience received by [5%, 10%, 20%].
Soul Gem [Grenigas]
All element energies are increased by [50, 100, 150].
Soul Gem [Witch Laurena]
Reduces cooldown of skills by [3%, 5%, 7%].
Act 6
Removed the skill from Archangel Lucifer that causes \"Name of God (S)\" debuff.
Modified the following debuffs applied from Zenas:
(Effect) Crybaby
Magic Buff (Level 10)
Duration : 1.0 seconds
[Give Me Back My Shoes!] occurs, in releasing at the probability of 100%
(Effect) Give Me Back My Shoes!
Magic Buff (Level 10)
Duration : 9.0 seconds
No attack possible
Movement impossible
Magic defence is nullified.
Side effect: after 0.2 seconds
There is a 50% chance that damage from melee attacks is increased by 100%.
There is a 50% chance that damage from ranged attacks is increased by 100%.
Reduced the attack range of the following monsters:
Rement 11 -> 8
Unknown Spirit Archer 11 -> 8
Unknown Spirit Mage 10 -> 8
Fernon's Spirit Mage 10 -> 8
Esther 12 -> 8
Lazekiel 10 -> 8
Act 7

This act was well put together so we intended to not touch a lot of the core functionality the act provides. We did however focus on Tattoos to give them a face lift and remove a lot of the complications they caused.
Removed the production recipes from Churisgo for the following Tattoo patterns:
Bear Loa Tattoo Pattern
Snake Loa Tattoo Pattern
Lion Loa Tattoo Pattern
Eagle Loa Tattoo Pattern
Corrupt Shadow Tattoo Pattern
Added the following new Tattoo Patterns to Churisgo in game:
(DynZen) Offensive Loa Tattoo Pattern
(DynZen) Defensive Loa Tattoo Pattern
(DynZen) Utility Loa Tattoo Pattern
Updated the Tattoo Upgrade costs to the following:
+1
Gold x30,000 -> x70,000
Loa Runic Powder x17 -> x26
Moritius Obsidian x7 -> x11
Occult Bone Powder x6 -> x9
[+] Jade x10
+2
Gold x67,000 -> x120,000
Loa Runic Powder x19 -> x29
Moritius Obsidian x10 -> x15
Occult Bone Powder x7 -> x11
[+] Jade x15
+3
Gold x140,000 -> x200,000
Loa Runic Powder x21 -> x32
Moritius Obsidian x13 -> x20
Occult Bone Powder x8 -> x12
[+] Jade x20
+4
Gold x230,000 -> x400,000
Loa Runic Powder x25 -> x38
Moritius Obsidian x16 -> x24
Occult Bone Powder x9 -> x14
Jade x15 -> x25
+5
Gold x380,000 -> x600,000
Loa Runic Powder x30 -> x45
Moritius Obsidian x20 -> x30
Occult Bone Powder x10 -> x15
Jade x20 -> x30
+6
Gold x540,000 -> x800,000
Loa Runic Powder x35 -> x53
Moritius Obsidian x25 -> x38
Occult Bone Powder x12 -> x18
Jade x25 -> x30
Fernon's Magic Crystal x3
+7
Gold x770,000 -> x1,000,000
Loa Runic Powder x60 -> x90
Moritius Obsidian x30 -> x80
Occult Bone Powder x20 -> x30
Jade x20 -> x35
Fernon's Magic Crystal x4
+8
Gold x960,000 -> x1,500,000
Loa Runic Powder x80 -> x120
Moritius Obsidian x40 -> x100
Occult Bone Powder x30 -> x45
Jade x25 -> x40
Spirit King Fragment x3
+9
Gold x1,200,000 -> x2,000,000
Loa Runic Powder x100 -> x160
Moritius Obsidian x80 -> x130
Occult Bone Powder x40 -> x80
Jade x25 -> x45
Spirit King Fragment x4
Added 3 new Tattoo categories to the game:
Offensive Loa
Defensive Loa
Utility Loa
Added the following Offensive Loa Tattoos:
Eagle's Bite
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Eagle's Bite]].
(Effect) Eagle's Bite
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 1%.
Damage from critical hits is increased by 3%.
(Effect) Eagle's Bite +1
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 2%.
Damage from critical hits is increased by 6%.
(Effect) Eagle's Bite +2
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 3%.
Damage from critical hits is increased by 9%.
(Effect) Eagle's Bite +3
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 4%.
Damage from critical hits is increased by 12%.
(Effect) Eagle's Bite +4
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 5%.
Damage from critical hits is increased by 15%.
(Effect) Eagle's Bite +5
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 6%.
Damage from critical hits is increased by 20%.
(Effect) Eagle's Bite +6
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 7%.
Damage from critical hits is increased by 25%.
(Effect) Eagle's Bite +7
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 8%.
Damage from critical hits is increased by 30%.
(Effect) Eagle's Bite +8
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 9%.
Damage from critical hits is increased by 35%.
(Effect) Eagle's Bite +9
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 10%.
Damage from critical hits is increased by 45%.
Eagle's Claws
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Eagle's Claws]].
(Effect) Eagle's Claws
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 1%.
On attack, there is a 1% chance of inflicting [Infected Wound] on your opponent.
(Effect) Infected Wound
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 2%.
Reduces PvP attack power by 1%.
Defence power is reduced by 1%.
(Effect) Eagle's Claws +1
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 2%.
On attack, there is a 2% chance of inflicting [Infected Wound +1] on your opponent.
(Effect) Infected Wound +1
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 4%.
Reduces PvP attack power by 2%.
Defence power is reduced by 2%.
(Effect) Eagle's Claws +2
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 3%.
On attack, there is a 3% chance of inflicting [Infected Wound +2] on your opponent.
(Effect) Infected Wound +2
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 6%.
Reduces PvP attack power by 3%.
Defence power is reduced by 3%.
(Effect) Eagle's Claws +3
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 4%.
On attack, there is a 4% chance of inflicting [Infected Wound +3] on your opponent.
(Effect) Infected Wound +3
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 8%.
Reduces PvP attack power by 4%.
Defence power is reduced by 4%.
(Effect) Eagle's Claws +4
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 5%.
On attack, there is a 5% chance of inflicting [Infected Wound +4] on your opponent.
(Effect) Infected Wound +4
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 10%.
Reduces PvP attack power by 5%.
Defence power is reduced by 5%.
(Effect) Eagle's Claws +5
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 6%.
On attack, there is a 6% chance of inflicting [Infected Wound +5] on your opponent.
(Effect) Infected Wound +5
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 12%.
Reduces PvP attack power by 6%.
Defence power is reduced by 6%.
(Effect) Eagle's Claws +6
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 7%.
On attack, there is a 7% chance of inflicting [Infected Wound +6] on your opponent.
(Effect) Infected Wound +6
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 14%.
Reduces PvP attack power by 7%.
Defence power is reduced by 7%.
(Effect) Eagle's Claws +7
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 8%.
On attack, there is a 8% chance of inflicting [Infected Wound +7] on your opponent.
(Effect) Infected Wound +7
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 16%.
Reduces PvP attack power by 8%.
Defence power is reduced by 8%.
(Effect) Eagle's Claws +8
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 9%.
On attack, there is a 9% chance of inflicting [Infected Wound +8] on your opponent.
(Effect) Infected Wound +8
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 18%.
Reduces PvP attack power by 9%.
Defence power is reduced by 9%.
(Effect) Eagle's Claws +9
Buff (Level 5)
Duration : 60.0 seconds
Increases PvP attack power by 12%.
On attack, there is a 10% chance of inflicting [Infected Wound +9] on your opponent.
(Effect) Infected Wound +9
Debuff (Level 4)
Duration : 6.0 seconds
Skill cooldown is increased by 20%.
Reduces PvP attack power by 10%.
Defence power is reduced by 10%.
Eagle's Focus
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Eagle's Focus]].
(Effect) Eagle's Focus
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 20.
All attacks are increased by 1%.
(Effect) Eagle's Focus +1
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 40.
All attacks are increased by 2%.
(Effect) Eagle's Focus +2
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 60.
All attacks are increased by 3%.
(Effect) Eagle's Focus +3
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 90.
All attacks are increased by 4%.
(Effect) Eagle's Focus +4
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 120.
All attacks are increased by 5%.
(Effect) Eagle's Focus +5
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 150.
All attacks are increased by 6%.
(Effect) Eagle's Focus +6
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 180.
All attacks are increased by 7%.
(Effect) Eagle's Focus +7
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 210.
All attacks are increased by 8%.
(Effect) Eagle's Focus +8
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 230.
All attacks are increased by 9%.
(Effect) Eagle's Focus +9
Buff (Level 5)
Duration : 60.0 seconds
Hit rate of all attacks is increased by 250.
All attacks are increased by 10%.
The attack range is increased by 1.
Eagle's Observation
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Eagle's Observation]].
(Effect) Eagle's Observation
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 1%.
Reduces the enemy's elemental resistances by 1.
(Effect) Eagle's Observation +1
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 2%.
Reduces the enemy's elemental resistances by 2.
(Effect) Eagle's Observation +2
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 3%.
Reduces the enemy's elemental resistances by 3.
(Effect) Eagle's Observation +3
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 4%.
Reduces the enemy's elemental resistances by 4.
(Effect) Eagle's Observation +4
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 5%.
Reduces the enemy's elemental resistances by 5.
(Effect) Eagle's Observation +5
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 6%.
Reduces the enemy's elemental resistances by 6.
(Effect) Eagle's Observation +6
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 7%.
Reduces the enemy's elemental resistances by 7.
(Effect) Eagle's Observation +7
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 8%.
Reduces the enemy's elemental resistances by 8.
(Effect) Eagle's Observation +8
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 9%.
Reduces the enemy's elemental resistances by 9.
(Effect) Eagle's Observation +9
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 10%.
Reduces the enemy's elemental resistances by 10.
Eagle's Hunt
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Eagle's Hunt]].
(Effect) Eagle's Hunt
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 1%.
All attacks are increased by 10.
Damage taken from all attacks is increased by 1%.
(Effect) Eagle's Hunt +1
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 2%.
All attacks are increased by 20.
Damage taken from all attacks is increased by 2%.
(Effect) Eagle's Hunt +2
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 3%.
All attacks are increased by 30.
Damage taken from all attacks is increased by 3%.
(Effect) Eagle's Hunt +3
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 4%.
All attacks are increased by 40.
Damage taken from all attacks is increased by 4%.
(Effect) Eagle's Hunt +4
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 5%.
All attacks are increased by 50.
Damage taken from all attacks is increased by 5%.
(Effect) Eagle's Hunt +5
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 6%.
All attacks are increased by 70.
Damage taken from all attacks is increased by 6%.
(Effect) Eagle's Hunt +6
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 7%.
All attacks are increased by 90.
Damage taken from all attacks is increased by 7%.
(Effect) Eagle's Hunt +7
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 8%.
All attacks are increased by 110.
Damage taken from all attacks is increased by 8%.
(Effect) Eagle's Hunt +8
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 9%.
All attacks are increased by 130.
Damage taken from all attacks is increased by 9%.
(Effect) Eagle's Hunt +9
Buff (Level 5)
Duration : 60.0 seconds
All attacks are increased by 10%.
All attacks are increased by 150.
Damage taken from all attacks is increased by 10%.
Added the following Defensive Loa Tattoos:
Bear's Strength
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Bear's Strength]].
(Effect) Bear's Strength
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 1%.
Incoming damage is reduced by 1%.
Resists forced movement with a probability of 10%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +1
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 2%.
Incoming damage is reduced by 2%.
Resists forced movement with a probability of 20%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +2
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 3%.
Incoming damage is reduced by 3%.
Resists forced movement with a probability of 30%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +3
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 4%.
Incoming damage is reduced by 4%.
Resists forced movement with a probability of 40%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +4
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 5%.
Incoming damage is reduced by 5%.
Resists forced movement with a probability of 50%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +5
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 6%.
Incoming damage is reduced by 6%.
Resists forced movement with a probability of 60%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +6
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 7%.
Incoming damage is reduced by 7%.
Resists forced movement with a probability of 70%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +7
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 8%.
Incoming damage is reduced by 8%.
Resists forced movement with a probability of 80%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +8
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 9%.
Incoming damage is reduced by 9%.
Resists forced movement with a probability of 90%.
Side effect: after 0.1 seconds
(Effect) Bear's Strength +9
Buff (Level 5)
Duration : 60.0 seconds
Increases maximum HP by 10%.
Incoming damage is reduced by 10%.
Resists forced movement with a probability of 100%.
Side effect: after 0.1 seconds
Bear's Shield
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Bear's Shield]].
(Effect) Bear's Shield
Buff (Level 5)
Duration : 60.0 seconds
Up to level 2 there is a 1% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield] when receiving this buff.
Incoming damage is reduced by 1%.
(Effect) Loa's Shield
Buff (Level 5)
Duration : 10.0 seconds
Blocks 1 bad effects up to level 1.
(Effect) Bear's Shield +1
Buff (Level 5)
Duration : 60.0 seconds
Up to level 2 there is a 2% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +1] when receiving this buff.
Incoming damage is reduced by 2%.
(Effect) Loa's Shield +1
Buff (Level 5)
Duration : 10.0 seconds
Blocks 1 bad effects up to level 2.
(Effect) Bear's Shield +2
Buff (Level 5)
Duration : 60.0 seconds
Up to level 2 there is a 3% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +2] when receiving this buff.
Incoming damage is reduced by 3%.
(Effect) Loa's Shield +2
Buff (Level 5)
Duration : 10.0 seconds
Blocks 1 bad effects up to level 2.
(Effect) Bear's Shield +3
Buff (Level 5)
Duration : 60.0 seconds
Up to level 2 there is a 4% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +3] when receiving this buff.
Incoming damage is reduced by 4%.
(Effect) Loa's Shield +3
Buff (Level 5)
Duration : 10.0 seconds
Blocks 1 bad effects up to level 3.
(Effect) Bear's Shield +4
Buff (Level 5)
Duration : 60.0 seconds
Up to level 3 there is a 5% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +4] when receiving this buff.
Incoming damage is reduced by 5%.
(Effect) Loa's Shield +4
Buff (Level 5)
Duration : 10.0 seconds
Blocks 1 bad effects up to level 3.
(Effect) Bear's Shield +5
Buff (Level 5)
Duration : 60.0 seconds
Up to level 3 there is a 6% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +5] when receiving this buff.
Incoming damage is reduced by 6%.
(Effect) Loa's Shield +5
Buff (Level 5)
Duration : 10.0 seconds
Blocks 2 bad effects up to level 3.
(Effect) Bear's Shield +6
Buff (Level 5)
Duration : 60.0 seconds
Up to level 3 there is a 7% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +6] when receiving this buff.
Incoming damage is reduced by 7%.
(Effect) Loa's Shield +6
Buff (Level 5)
Duration : 10.0 seconds
Blocks 2 bad effects up to level 3.
(Effect) Bear's Shield +7
Buff (Level 5)
Duration : 60.0 seconds
Up to level 3 there is a 8% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +7] when receiving this buff.
Incoming damage is reduced by 8%.
(Effect) Loa's Shield +7
Buff (Level 5)
Duration : 10.0 seconds
Blocks 2 bad effects up to level 4.
(Effect) Bear's Shield +8
Buff (Level 5)
Duration : 60.0 seconds
Up to level 4 there is a 9% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +8] when receiving this buff.
Incoming damage is reduced by 9%.
(Effect) Loa's Shield +8
Buff (Level 5)
Duration : 10.0 seconds
Blocks 2 bad effects up to level 4.
(Effect) Bear's Shield +9
Buff (Level 5)
Duration : 60.0 seconds
Up to level 4 there is a 10% chance of never getting a bad effect.
There is a 100% chance of causing [Loa's Shield +9] when receiving this buff.
Incoming damage is reduced by 10%.
(Effect) Loa's Shield +9
Buff (Level 5)
Duration : 10.0 seconds
Blocks 2 bad effects up to level 5.
Bear's Blood
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Bear's Blood]].
(Effect) Bear's Blood
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 1.
Incoming damage is reduced by 1%.
With a 5% probability all elemental damage is reduced by 1%.
(Effect) Bear's Blood +1
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 2.
Incoming damage is reduced by 2%.
With a 10% probability all elemental damage is reduced by 2%.
(Effect) Bear's Blood +2
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 3.
Incoming damage is reduced by 3%.
With a 15% probability all elemental damage is reduced by 4%.
(Effect) Bear's Blood +3
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 4.
Incoming damage is reduced by 4%.
With a 20% probability all elemental damage is reduced by 6%.
(Effect) Bear's Blood +4
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 5.
Incoming damage is reduced by 5%.
With a 25% probability all elemental damage is reduced by 8%.
(Effect) Bear's Blood +5
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 6.
Incoming damage is reduced by 6%.
With a 30% probability all elemental damage is reduced by 10%.
(Effect) Bear's Blood +6
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 7.
Incoming damage is reduced by 7%.
With a 35% probability all elemental damage is reduced by 15%.
(Effect) Bear's Blood +7
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 8.
Incoming damage is reduced by 8%.
With a 40% probability all elemental damage is reduced by 20%.
(Effect) Bear's Blood +8
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 9.
Incoming damage is reduced by 9%.
With a 45% probability all elemental damage is reduced by 25%.
(Effect) Bear's Blood +9
Buff (Level 5)
Duration : 60.0 seconds
All elemental resistance is increased by 10.
Incoming damage is reduced by 10%.
With a 50% probability all elemental damage is reduced by 30%.
Bear's Stealth
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Bear's Stealth]].
(Effect) Bear's Stealth
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 1%.
Movement speed is increased by 1.
When you're defending, there is a 1% chance of receiving [In The Shadows].
(Effect) In The Shadows
Buff (Level 5)
Duration : 3.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +1
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 2%.
Movement speed is increased by 1.
When you're defending, there is a 2% chance of receiving [In The Shadows +1].
(Effect) In The Shadows +1
Buff (Level 5)
Duration : 3.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +2
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 3%.
Movement speed is increased by 1.
When you're defending, there is a 3% chance of receiving [In The Shadows +2].
(Effect) In The Shadows +2
Buff (Level 5)
Duration : 3.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +3
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 4%.
Movement speed is increased by 2.
When you're defending, there is a 4% chance of receiving [In The Shadows +3].
(Effect) In The Shadows +3
Buff (Level 5)
Duration : 4.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +4
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 5%.
Movement speed is increased by 2.
When you're defending, there is a 5% chance of receiving [In The Shadows +4].
(Effect) In The Shadows +4
Buff (Level 5)
Duration : 4.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +5
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 6%.
Movement speed is increased by 2.
When you're defending, there is a 6% chance of receiving [In The Shadows +5].
(Effect) In The Shadows +5
Buff (Level 5)
Duration : 4.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +6
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 7%.
Movement speed is increased by 2.
When you're defending, there is a 7% chance of receiving [In The Shadows +6].
(Effect) In The Shadows +6
Buff (Level 5)
Duration : 5.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +7
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 8%.
Movement speed is increased by 2.
When you're defending, there is a 8% chance of receiving [In The Shadows +7].
(Effect) In The Shadows +7
Buff (Level 5)
Duration : 5.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +8
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 9%.
Movement speed is increased by 2.
When you're defending, there is a 9% chance of receiving [In The Shadows +8].
(Effect) In The Shadows +8
Buff (Level 5)
Duration : 5.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
(Effect) Bear's Stealth +9
Buff (Level 5)
Duration : 60.0 seconds
Incoming damage is reduced by 10%.
Movement speed is increased by 2.
When you're defending, there is a 10% chance of receiving [In The Shadows +9].
(Effect) In The Shadows +9
Buff (Level 5)
Duration : 6.0 seconds
You are invisible. This state will not change if you are attacked.
No HP/MP consumption
Bear's Growth
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Bear's Growth]].
(Effect) Bear's Growth
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 10.
Incoming damage is reduced by 1%.
There is a 100% chance of causing [Critical Aegis] when receiving this buff.
(Effect) Critical Aegis
Buff (Level 5)
Duration : 1.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +1
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 20.
Incoming damage is reduced by 2%.
There is a 100% chance of causing [Critical Aegis +1] when receiving this buff.
(Effect) Critical Aegis +1
Buff (Level 5)
Duration : 2.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +2
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 30.
Incoming damage is reduced by 3%.
There is a 100% chance of causing [Critical Aegis +2] when receiving this buff.
(Effect) Critical Aegis +2
Buff (Level 5)
Duration : 3.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +3
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 40.
Incoming damage is reduced by 4%.
There is a 100% chance of causing [Critical Aegis +3] when receiving this buff.
(Effect) Critical Aegis +3
Buff (Level 5)
Duration : 4.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +4
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 50.
Incoming damage is reduced by 5%.
There is a 100% chance of causing [Critical Aegis +4] when receiving this buff.
(Effect) Critical Aegis +4
Buff (Level 5)
Duration : 5.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +5
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 60.
Incoming damage is reduced by 6%.
There is a 100% chance of causing [Critical Aegis +5] when receiving this buff.
(Effect) Critical Aegis +5
Buff (Level 5)
Duration : 6.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +6
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 70.
Incoming damage is reduced by 8%.
There is a 100% chance of causing [Critical Aegis +6] when receiving this buff.
(Effect) Critical Aegis +6
Buff (Level 5)
Duration : 7.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +7
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 80.
Incoming damage is reduced by 12%.
There is a 100% chance of causing [Critical Aegis +7] when receiving this buff.
(Effect) Critical Aegis +7
Buff (Level 5)
Duration : 8.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +8
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 90.
Incoming damage is reduced by 12%.
There is a 100% chance of causing [Critical Aegis +8] when receiving this buff.
(Effect) Critical Aegis +8
Buff (Level 5)
Duration : 9.0 seconds
Never receives critical hits.
(Effect) Bear's Growth +9
Buff (Level 5)
Duration : 60.0 seconds
All defence powers are increased by 100.
Incoming damage is reduced by 15%.
There is a 100% chance of causing [Critical Aegis +9] when receiving this buff.
(Effect) Critical Aegis +9
Buff (Level 5)
Duration : 10.0 seconds
Never receives critical hits.
Added the following Utility Loa Tattoos:
Snake's Poison
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Snake's Poison]].
(Effect) Snake's Poison
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 1% chance of inflicting [Hemotoxin] on your opponent.
(Effect) Hemotoxin
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*2).
Damage taken from all attacks is increased by 1%.
No HP recovery
(Effect) Snake's Poison +1
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 2% chance of inflicting [Hemotoxin +1] on your opponent.
(Effect) Hemotoxin +1
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*4).
Damage taken from all attacks is increased by 2%.
No HP recovery
(Effect) Snake's Poison +2
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 3% chance of inflicting [Hemotoxin +2] on your opponent.
(Effect) Hemotoxin +2
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*6).
Damage taken from all attacks is increased by 3%.
No HP recovery
(Effect) Snake's Poison +3
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 4% chance of inflicting [Hemotoxin +3] on your opponent.
(Effect) Hemotoxin +3
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*8).
Damage taken from all attacks is increased by 4%.
No HP recovery
(Effect) Snake's Poison +4
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 5% chance of inflicting [Hemotoxin +4] on your opponent.
(Effect) Hemotoxin +4
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*10).
Damage taken from all attacks is increased by 5%.
No HP recovery
(Effect) Snake's Poison +5
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 6% chance of inflicting [Hemotoxin +5] on your opponent.
(Effect) Hemotoxin +5
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*12).
Damage taken from all attacks is increased by 6%.
No HP recovery
(Effect) Snake's Poison +6
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 8% chance of inflicting [Hemotoxin +6] on your opponent.
(Effect) Hemotoxin +6
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*14).
Damage taken from all attacks is increased by 8%.
No HP recovery
(Effect) Snake's Poison +7
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 10% chance of inflicting [Hemotoxin +7] on your opponent.
(Effect) Hemotoxin +7
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*16).
Damage taken from all attacks is increased by 10%.
No HP recovery
(Effect) Snake's Poison +8
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 11% chance of inflicting [Hemotoxin +8] on your opponent.
(Effect) Hemotoxin +8
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*18).
Damage taken from all attacks is increased by 12%.
No HP recovery
(Effect) Snake's Poison +9
Buff (Level 5)
Duration : 60.0 seconds
On attack, there is a 12% chance of inflicting [Hemotoxin +9] on your opponent.
(Effect) Hemotoxin +9
Debuff (Level 4)
Duration : 10.0 seconds
Every 2 seconds: HP is reduced by (Player Level*20).
Damage taken from all attacks is increased by 15%.
No HP recovery
Snake's Benediction
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Snake's Benediction]].
(Effect) Snake's Benediction
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 3%.
Summons 1 x [Elite Shadow Knight].
(Effect) Snake's Benediction +1
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 6%.
Summons 1 x [Elite Shadow Knight].
(Effect) Snake's Benediction +2
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 9%.
Summons 1 x [Elite Shadow Knight].
(Effect) Snake's Benediction +3
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 12%.
Summons 1 x [Elite Shadow Knight].
(Effect) Snake's Benediction +4
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 15%.
Summons 1 x [Elite Shadow Knight].
(Effect) Snake's Benediction +5
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 18%.
Summons 1 x [Improved Elite Shadow Knight].
Movement speed is increased by 1.
(Effect) Snake's Benediction +6
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 21%.
Summons 1 x [Improved Elite Shadow Knight].
Movement speed is increased by 1.
(Effect) Snake's Benediction +7
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 24%.
Summons 1 x [Improved Elite Shadow Knight].
Movement speed is increased by 2.
(Effect) Snake's Benediction +8
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 27%.
Summons 1 x [Improved Elite Shadow Knight].
Movement speed is increased by 2.
(Effect) Snake's Benediction +9
Buff (Level 5)
Duration : 60.0 seconds
Experience gain is increased by 30%.
Summons 1 x [Elite Shadow Knight Commander].
Movement speed is increased by 2.
Snake's Mind
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Snake's Mind]].
(Effect) Snake's Mind
Buff (Level 5)
Duration : 60.0 seconds
Heal 1% of inflicted damage by reducing MP.
Increases maximum MP by 1%.
1% MP is recovered.
(Effect) Snake's Mind +1
Buff (Level 5)
Duration : 60.0 seconds
Heal 2% of inflicted damage by reducing MP.
Increases maximum MP by 2%.
2% MP is recovered.
(Effect) Snake's Mind +2
Buff (Level 5)
Duration : 60.0 seconds
Heal 3% of inflicted damage by reducing MP.
Increases maximum MP by 3%.
3% MP is recovered.
(Effect) Snake's Mind +3
Buff (Level 5)
Duration : 60.0 seconds
Heal 4% of inflicted damage by reducing MP.
Increases maximum MP by 4%.
4% MP is recovered.
(Effect) Snake's Mind +4
Buff (Level 5)
Duration : 60.0 seconds
Heal 5% of inflicted damage by reducing MP.
Increases maximum MP by 5%.
5% MP is recovered.
(Effect) Snake's Mind +5
Buff (Level 5)
Duration : 60.0 seconds
Heal 6% of inflicted damage by reducing MP.
Increases maximum MP by 6%.
6% MP is recovered.
(Effect) Snake's Mind +6
Buff (Level 5)
Duration : 60.0 seconds
Heal 8% of inflicted damage by reducing MP.
Increases maximum MP by 7%.
7% MP is recovered.
(Effect) Snake's Mind +7
Buff (Level 5)
Duration : 60.0 seconds
Heal 10% of inflicted damage by reducing MP.
Increases maximum MP by 8%.
8% MP is recovered.
(Effect) Snake's Mind +8
Buff (Level 5)
Duration : 60.0 seconds
Heal 12% of inflicted damage by reducing MP.
Increases maximum MP by 9%.
9% MP is recovered.
(Effect) Snake's Mind +9
Buff (Level 5)
Duration : 60.0 seconds
Heal 15% of inflicted damage by reducing MP.
Increases maximum MP by 10%.
10% MP is recovered.
Snake's Ambush
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 60.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Snake's Ambush]].
Teleports you within a radius of 5 fields.
(Effect) Snake's Ambush
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 10% chance to increase attack power by 2%.
(Effect) Snake's Ambush +1
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 20% chance to increase attack power by 4%.
(Effect) Snake's Ambush +2
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 30% chance to increase attack power by 6%.
(Effect) Snake's Ambush +3
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 40% chance to increase attack power by 8%.
(Effect) Snake's Ambush +4
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 50% chance to increase attack power by 10%.
(Effect) Snake's Ambush +5
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 60% chance to increase attack power by 12%.
(Effect) Snake's Ambush +6
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 70% chance to increase attack power by 14%.
(Effect) Snake's Ambush +7
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 80% chance to increase attack power by 16%.
(Effect) Snake's Ambush +8
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 90% chance to increase attack power by 18%.
(Effect) Snake's Ambush +9
Buff (Level 5)
Duration : 10.0 seconds
Sneak in
Provides a 100% chance to increase attack power by 20%.
Snake's Charm
Attack Type : Melee
Weapon : Main
Element : No Element
Attack Range : Itself
Target : Select One
Casting time : 0.2 sec.
Cool time : 120.0 seconds
Consumption MP : 250
Has a 100% probability of causing [[Snake's Charm]].
(Effect) Snake's Charm
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 20.
Increases the equipped fairy's element by 2.
Reduces cooldown of skills by 2%.
(Effect) Snake's Charm +1
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 40.
Increases the equipped fairy's element by 4.
Reduces cooldown of skills by 4%.
(Effect) Snake's Charm +2
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 60.
Increases the equipped fairy's element by 6.
Reduces cooldown of skills by 6%.
(Effect) Snake's Charm +3
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 80.
Increases the equipped fairy's element by 8.
Reduces cooldown of skills by 8%.
(Effect) Snake's Charm +4
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 100.
Increases the equipped fairy's element by 10.
Reduces cooldown of skills by 10%.
(Effect) Snake's Charm +5
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 120.
Increases the equipped fairy's element by 12.
Reduces cooldown of skills by 12%.
(Effect) Snake's Charm +6
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 140.
Increases the equipped fairy's element by 14.
Reduces cooldown of skills by 14%.
(Effect) Snake's Charm +7
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 160.
Increases the equipped fairy's element by 16.
Reduces cooldown of skills by 16%.
(Effect) Snake's Charm +8
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 180.
Increases the equipped fairy's element by 18.
Reduces cooldown of skills by 18%.
(Effect) Snake's Charm +9
Buff (Level 5)
Duration : 60.0 seconds
Dodge is increased by 200.
Increases the equipped fairy's element by 20.
Reduces cooldown of skills by 20%.
NosMall Changes
This weeks Fortune Bags are

\"Seraphim\",

\"Little Princess Venus\" and

\"Fire Devil Set\"!You can also view on our Discord Server the information regarding each weeks Fortune Bags!
We are always curious on your opinion. Please do not hesitate to contact us regarding any concerns or any suggestions to improving the content we have provided you.See you in NosVille!